You will notice that your weapons can change even while the game is paused. Continue Game Play — Play the game in two player mode. After losing all lives and having the other player still alive, press A or B depending on which mode to return to life.
Alternate Ending Sequence — Successfully complete the game under the hard difficulty setting. Mini Gun — Select the Normal or Hard difficulty setting. Reach level 6 and the final Boss. Notice the different shapes moving around it.
Shoot the one that resembles a spike and various guns and bombs will drop. Collect it to get the mini gun. Do you know anything you can unlock in this game that we have left out? If yes please let us know about it in a comment below.
Software Images icon An illustration of two photographs. Images Donate icon An illustration of a heart shape Donate Ellipses icon An illustration of text ellipses.
It appears your browser does not have it turned on. Please see your browser settings for this feature. EMBED for wordpress. Want more? Advanced embedding details, examples, and help! Publication date Topics Contra , Super Nintendo.
Available in three versions: low quality, normal quality, and 60 fps high quality. Author's comments: -Played at the hardest difficulty -No programming errors abused -Single segment -No deaths Watch the run. Thanks go to Nate for capturing. Note: I don't have a copy of the run on me, and I lost my notes. Any inaccuracies are due to my memory. Yet another mini-faq for those interested.
Q: What is your weapon selection? The weapon configuration I use most often throughout the game is crush missiles in both slots. Contra 3: The Alien Wars is a shooting masterpiece. We've blown out this great cart just for you! Check out these killer strategies and awesome full color maps.
Get ready to play like a Super NES pro and win big! This oversized turtle is a push-over. If you have crusher or lasers than just get in close and blast away. This boss attacks by spinning at you. Keep moving to the right and blast the boss with lasers when it stops spinning. If you damage the boss it will fly up into the air and dive towards you at great speeds.
Press jump to duck under its shots. Shoot it in the eye to kill it. When you first walk into the boss room, twin guardians will greet you. Use Crusher or Flames to destroy them quickly.
Blast the red twin first and his torso will start jumping around. Climb to the top of the room and shoot down and the twins until both are dead. A huge skeleton will rip through the wall. He'll send heat seeking fireballs after you and then chase you with a huge flame from his mouth. Shoot and climb in a clockwise pattern to defeat him.
He also sets timed bombs out, so move fast or die. It is best to take out the lower cannon and then go for the top. Once both are gone, concentrate on the big red eye. Watch out for the heat-seeking missiles it fires. Giant sand worms will come out and try to drag you in. Destroy the sand worms to get power-ups and then get in close and blast the Boss in the eye.
First, you will have to fight a 3headed monster. Concentrate on the outer heads first and then go for the main face. Crusher and Laser work very well on this Boss. Alien drones will come from the outer faces after they are destroyed. When all 3 faces are killed, the Motherbrain will appear. It has 8 different forms and attacks very aggressively.
Look at the strategies to the right to blow it away. The latest installment of the hottest scrolling shooter ever on the NES, Super Contra features dual play, new weapons, and a new adventure within an alien entity! The tale of two green berets continues in Bit fashion! Once more, the forces of Red Falcon have returned from the deepest reaches of space to terrorize the planet Earth!
This time, our favorite heroes will have their hands full with bosses that encompass the entire screen, awesome Mode 7 effects, two weapons at one time and the Mother Brain itself! This game is not only the hottest action game to appear for the Super NES, it's the best thrill for the money to come along for any system in some time.
Taking the Super NES to the max, this game has full screen rotation, incredible Mode 7 Bosses, incredible graphics and sound as well as game play that won't quit! You can't do an action game much better than this. Konami has packed a lot into Contra 3 and it shows!
From the incredible Boss encounters to the overhead rotational levels, this cart has challenge as well as eye-popping visuals.
The game play is still Contra, but in a suit like this the game has never looked better! This cart is the perfect example of how a Bit game should be. The Mode 7 is incredible and the bosses are huge. The graphics are arcade quality and the music and sound effects are mind-blowing. The game play is near perfect and the difficulty is just right. This game is a total trip from beginning to end.
I want more. The graphics are excellent, especially with the abundant use of Mode 7. The music rocks when hooked up to a stereo, and the control has a special feel all its own. The perfect difficulty settings and the multiple endings, kept me coming back for more. The year is Unlike in previous invasions, this time the Aliens gain the upperhand.
Earth is at their mercy -- and trust us Taking advantage of the technology provided by the Super NES, the graphics in Contra III improved upon the NES versions of the first two installments, bringing it closer to the quality of their arcade counterparts. The level design is more complex, and provides more opportunity for interaction. For instance, players can grab on to poles or ceilings and navigate them in a monkey bar fashion, climb walls and ladders, destroy buildings and scenery, and commandeer tanks.
New styles of levels in The Alien Wars involve motorcycle chases, riding on missiles, and two Mode 7 enabled top-view levels.
The weapons system is revamped, and players can carry two weapons instead of one, only losing the one they are currently using if they die. They can also fire these two weapons simultaneously in a spin-jump circular fire pattern that hit enemies on all sides: however, being hit while doing so results in the player losing both of their weapons. The player can also lock their character's mobility, allowing the player to shoot at all eight possible directions including downwards and at angles without moving or jumping.
There are three levels of difficulty in the game - Easy, Normal, and Hard. Each increase in difficulty setting also alters several aspects of the game. For example, enemy bosses, when fought on harder difficulties, will have new attacks or modifications to their already-existing attacks patterns. Also, some situations in the game, such as flying in the air on missiles, become more difficult, as the missiles will travel much faster on higher difficulties. In addition, some objects and boss weak points that were destructible on easier difficulty levels will become indestructible on Normal or Hard mode.
If the player completes the game on Easy or Normal, then he will start at the very first stage on the next difficulty with their current weapon configuration, lives, and score intact. On the Hard setting, the final boss will have an additional form that the player must defeat as they escape from the Alien Lair.
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